Role playing games are more than a hobby for me these days - they're a lifestyle! The majority of my friends are role players, and it's an important social activity. I keep a page just for links related to the campaigns I play in and run.
Take the Gamer's Purity Test if you want to find out how deeply you have fallen for this hobby.
This started as a simple list of sites I wanted to keep track of, and now it's grown to such a size that I've had to spin off multiple pages just to keep loading time reasonable.
Bear with me - I've just begun to experiment with frames, and I'm trying to keep my pages accessible to as many browsers as possible. Email me if you have problems.
Since Role Playing Games are essentially a social activity and require other people, here are some groups of other people with the same interests.
You can't play role playing games by yourself. Conventions are a great place to play new games and meet new people. I try to keep up with club and convention schedules (as much as I know about them).
AD&D:
Like many (most?) gamers, I started out with the venerable (if somewhat lacking in
internal logic) AD&D. Well, actually, I'm old enough that I started with the classic
blue/red book sets, but I've certainly logged my share of hours at the game. I still play
the RPGA's Living City game (a national campaign
that runs at conventions). Click on the dragon for links to not only sites, but numerous
mailing lists as well.
The Amber Diceless Role-Playing Game (DRPG)
is a game designed
by Erick Wujcik and published by Phage Press in Nov '91. It contains a set of rules and
background for running a role- playing game in the Amber universe. It heavily emphasizes
role-playing, and uses NO dice at all. For anything. Ever. It costs $22.95 US, and you can
order it directly from Phage Press, PO Box 519, Detroit, MI USA, 48231-0519. It costs
$25.00 US with shipping and handling.
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Bureau 13: Stalking the
Night Fantastic On the dark streets of the 1990's: EVIL WAITS FOR YOU! You are an agent of the most secret agency ever created by the US government. Bureau 13 is an elite group of "free agents", who hunt the highly destructive forms of the supernatural. Above all else, the true nature of the supernatural must be kept from the general public, lest the benign elements of the supernatural be destroyed. It is a delicate balance that the Bureau 13 agent must tread: protecting the public and defending the innocent supernatural. |
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Call of Cthulhu
is one of my favorite games to run, so the links are extensive enough to need their own
page. I frequently run CoC for CARP,
Brass Dragons and the RPGA.
CoC is a horror roleplaying game set during the 1920s. Much of the world remains
unexplored; the dark and forbidden realms are inhabited by hideous monsters, powerful
entities, otherworldly horrors, and their worshipers. This game is based upon the writings
of Howard Phillips Lovecraft and a few others. Players portray investigators of things
unknown and unspeakable. You don't expect to win or even live long in CoC -- surviving
guarantees your character will eventually go insane. It's not whether you live or die -
it's going with style that matters!
Champions Everybody
wants to be a super hero (or a really powerful villain!), so there are a multitude of
Champions sites. Champions is one of the games that I enjoy playing, but never want to
run. Too much math... Fortunately there's a computer program (reasonably priced) to help
with the number crunching of creating a character
![]() | Chill: Enter a world of terror, where creatures of the dark feed on the flesh and spirit of humankind. Join SAVE as they battle the Unknown throughout the past, present, and future. From the cold nights of Chicago to the misty moors of Scotland, evil roams, and so too shall you. |
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D6 is the new "universal" role playing system developed by West End Games (based, primarily, on the system used for their Star Wars Role Playing Game) |
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| Earthdawn | |
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GURPS is designed to be playable in any background, using only the Basic Set. Character creation uses a point-based system. There are no random rolls. You select the basic stats, advantages, disadvantages and skills of your character. Just about everything else in the game boils down to a 3d6 "Success Roll" against the appropriate skill. There are lots of rules, sure, but they're all variations on the same theme; GURPS is easy to learn. |
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| The tale of an Immortal game is a game of adventure. The characters find themselves involved in a supernatural war which not only spans the planet earth, its spirit realm and world of dreams, but also worlds in the galaxies beyond. It is, in essence, a juxtaposition of dark fairy tale and science fiction which can, from time to time, intrude on the fantasy worlds of the ancient past. | |
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Macho Women With Guns|
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Shadowrun and the Web are
natural together - links come and go so quickly that I can barely keep
up with them. Check these links quickly before they disappear!
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Traveller is a science fiction game set in the far future. |
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Unknown
Armies is a Roleplaying Game of Transcendental Horror and
Furious Action. In Unknown Armies, players take the roles of
movers and shakers in the occult underground, fighting a battle
for the ultimate prize: ascension to a higher plane and a hand in
creating the next incarnation of reality. Loathsome monsters,
bizarre supernatural forces, mind-bending magic, warring cults,
and ten thousand bullets — it's a pulp apocalypse, and the
players have front-row seats for the steel-cage death match of all
eternity. Unknown Armies was created by Greg Stolze (Usagi Yojimbo) and John Tynes (Delta Green). |
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MUDS, MUSHs, MOOs, etc. These are games you can play online, in virtual worlds of varying complexity. Watch out, though, because they can completely suck you in.
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This site is a part of the
Great RPG Archive Links up RPG related home pages Click here for more info |
Email me at
jae@drycas.club.cc.cmu.edu
This page (http://drycas.club.cc.cmu.edu/~jae/rpg-main.html) last
updated: 02/08/2000