Return-path: Received: from DRYCAS.CLUB.CC.CMU.EDU by DRYCAS.CLUB.CC.CMU.EDU (PMDF V5.0-5 #7763) id <01HVGJN5JAZK8WYETW@DRYCAS.CLUB.CC.CMU.EDU> for sw-rpg@DRYCAS.CLUB.CC.CMU.EDU; Tue, 19 Sep 1995 11:51:11 -0400 (EDT) Received: from chartres.ee.tulane.edu by DRYCAS.CLUB.CC.CMU.EDU (PMDF V5.0-5 #7763) id <01HVGJMZNX1O8WYTHS@DRYCAS.CLUB.CC.CMU.EDU> for jae+sw-rpg@DRYCAS.CLUB.CC.CMU.EDU; Tue, 19 Sep 1995 11:50:59 -0400 (EDT) Received: by chartres.ee.tulane.edu; Tue, 19 Sep 1995 10:55:27 -0500 (CDT) Date: Tue, 19 Sep 1995 10:39:15 -0500 (CDT) From: Scott Williamson Subject: Sati (Final revision) To: jae+sw-rpg@DRYCAS.CLUB.CC.CMU.EDU (swrpg listserver) Errors-to: jae+sw-rpg-errors@DRYCAS.CLUB.CC.CMU.EDU Reply-to: jae+sw-rpg@DRYCAS.CLUB.CC.CMU.EDU Message-id: <9509191555.AA28149@chartres.ee.tulane.edu> MIME-version: 1.0 X-Mailer: ELM [version 2.4 PL20] Content-type: text/PLAIN; CHARSET=US-ASCII Content-transfer-encoding: 7BIT I've reworked the Sati, using several suggestion by McMike Overbo, and the following is the finished product. Enjoy! Sati Attribute Dice:12D DEX: 1D+2/3D+2 KNO: 1D/3D PER: 2D+1/4D+2 STR: 1D/4D MEC: 2D/4D+1 TEC: 1D/3D Move:9/11 Special Abilities: Natural Armor: Adds +1D to STR vs. physical damage, +2 vs. energy damage. Drawbacks: Because of the thickness of the armor, Sati are unable to wear other types of body armor, with the exception of helmets. Claws: STR+1D damage when extended, STR when retracted. Drawbacks: Sati will only use their claws in three situations: digging, hunting, or in self-defense. Also, the claws are only partially retractable (meaning that they still do damage when retracted). Although the damage is slightly less, it is still enough to impair the fine manipulation of the Sati. The game result of this is that the Sati, when performing tasks requiring a high degree of fine manipulation (repairing high-tech equipment, for example), the difficulty level is raised by one. If a Sati fails this roll, he must immediately make a difficult DEX roll to see if he avoids damaging the equipment. Capsule: The Sati are originally from the arid world of Argaazi. Physically they resemble the rugged hunters that their ancestors were. They are short, usually no taller than 1.7m, and very stocky. Their bulk is due in large part to their natural body armor, which was originally evolved to protect the Sati from sand-cats and other competition for the prey. Primarily underground dwellers, few Sati ever leave Argaazi. Those that do usually find employ as bounty hunters, bodyguards, or mercenary pilots, although a few have been known to venture into other fields. There has even been the odd free-trader or two, but these are quite rare. Their bodies are covered with a very thin layer of coarse fur. This fur comes in a range of colors that help the Sati blend in with the deep red sand of Argaazi. However, because of their coloration, they tend to stick out in crowds (usually, anyway). Their society is based on a loose pack structure. Each Sati is free to hunt on his own whenever he chooses, except for one time each year. During this time, each Sati must return to his home village for the "trak'h-sho-tak", or accounting. Here, they must tell the people of their hunts and kills, mourn those lost in the hunt, and reaffirm their belief in the hunt as a way of life. One interesting feature of the Sati is how they deal with the heat of their homeworld. Apparently, the hair that covers their bodies is hollow, and actually emerges from underneath their outer armor. Scientists have theorized that this allows for better air circulation underneath the thick armor, and also helps to dissipate heat better for them. One peculiar sidenote of this feature is that the Sati, because of this sort of natural air-conditioning, are more susceptible to airborne poisons and toxins and such, as these things can get into their systems more readily. As a result of this, no Sati will ever consider using any type or airborne poison or toxin, and will most probably try to attack anyone using such. (GM's note: This is a situation in which they can use their claws, since it is technically in self-defense.)