Return-path: Received: from BERYLLIUM.CLUB.CC.CMU.EDU (BERYLLIUM.CLUB.CC.CMU.EDU) by DRYCAS.CLUB.CC.CMU.EDU (PMDF V5.0-5 #7763) id <01ISITMPQCH88WVYJN@DRYCAS.CLUB.CC.CMU.EDU> for JAE@DRYCAS.CLUB.CC.CMU.EDU; Sun, 18 Jan 1998 12:39:43 -0400 (EDT) Received: from listmail.aol.com (listmail.aol.com [152.163.200.33]) by beryllium.club.cc.cmu.edu (8.8.5/8.8.5) with ESMTP id MAA22963 for ; Sun, 18 Jan 1998 12:39:42 -0500 (EST) Received: from LISTSERV.AOL.COM by listmail.aol.com (LSMTP for Windows NT v1.0a) with SMTP id 2BA76F50 ; Sun, 18 Jan 1998 12:32:42 -0500 Received: from LISTSERV.AOL.COM by LISTSERV.AOL.COM (LISTSERV-TCP/IP release 1.8c) with spool id 1384803 for SW-RPG@LISTSERV.AOL.COM; Sun, 18 Jan 1998 12:28:48 -0500 Received: from messiah.cableinet.net (messiah.cableinet.net [194.117.157.68]) by listserv.aol.com (8.8.5/8.8.5/AOL-3.0.0) with SMTP id MAA05079 for ; Sun, 18 Jan 1998 12:28:39 -0500 (EST) Received: (qmail 9153 invoked from network); Sun, 18 Jan 1998 17:35:13 +0000 Received: from lions.cableinet.net (193.38.113.5) by messiah with SMTP; Sun, 18 Jan 1998 17:35:13 +0000 Received: from default (usr70-edi.cableinet.co.uk [194.117.147.80]) by lions.cableinet.net (950413.SGI.8.6.12/951211.SGI) via SMTP id QAA07414 for ; Sun, 18 Jan 1998 16:54:43 +0000 (GMT) Date: Sun, 18 Jan 1998 16:52:56 +0000 From: Gareth Henry Subject: [SW-RPG] More Weapons Sender: Star Wars Role Playing Game Discussion Group To: SW-RPG@LISTSERV.AOL.COM Reply-to: ghenry@cableinet.co.uk Message-id: <34C23368.21A2@cableinet.co.uk> MIME-version: 1.0 X-Mailer: Mozilla 3.0 (Win95; I) Content-type: text/plain; charset=us-ascii Content-transfer-encoding: 7bit Ok guys! Heres more weapons! Make: Alternate Arms Magnetic Pulse Gun (Mag Pulse) Scale: Character Range: 3-30/75/3km Ammo: 10 Damage: 9D (Ignores Armour) Skill: Missile Weapons : Mag Pulse Cost: 2000 (Ammo 10 each) Fire Rate: 1/4 Notes: Uses electro-magnets to accelerate a depleted uranium tipes, hardened titanium projectile about 4 inches long to a speed of 60km/s. The slow fire rate is due to the time taken for the electro-magnet capacitors to recharge. Make: Alternate Arms 3mm Auto Pistol Scale: Character Ammo: Varies with ammo type Range: 3-6/15/30 Damage: Varies with ammo type Cost: 800 (Ammo varies; spare [empty] clips 20) Notes: The weapon has 4 fire modes:- Safe : Weapon cannot be fired. Single : The weapon fires 1 round at a time. Burst : The weapon fires 5 rounds at a time. Damage is at +1D to notmal. Full Auto : The weapon fires 10 rounds at a time. Damage is at +1D to normal and the weapon gains 2D fire control. Changing between fire modes is done using a selector switch on the left side of the weapon just above the handgrip. It takes one action to change fire modes. Ammo Types:- Standard 3mm : 4D+1 Damage, 30 per clip (cost 1 each) Explosive 3mm : 5D Damage, 30 per clip (cost 5 each) Depleted Uranium AP : 3D+2 Damage, Armour at 1/2 effectiveness (round down), 30 per clip (cost 10 each) Flighted : As basic type for damage, 20 per clip, +2 to hit (cost +1 each) All types are avaliable flighted. The weapon has a mount for a laser targeter:- Laser Targeter (for pistol) +1 to hit if fired normaly +1D to hit if used for one action of aiming. Max range: 30m Laser activates when weapons trigger is touched. Cost: 250 All feedback is appreciated! More to come! -Raptor