Return-path: Received: from DRYCAS.CLUB.CC.CMU.EDU by DRYCAS.CLUB.CC.CMU.EDU (PMDF V5.0-5 #7763) id <01HUEVGW0H2O91VTIQ@DRYCAS.CLUB.CC.CMU.EDU> for sw-rpg@DRYCAS.CLUB.CC.CMU.EDU; Wed, 23 Aug 1995 12:40:13 -0400 (EDT) Received: from hp1.online.apple.com (hp1.online.apple.com) by DRYCAS.CLUB.CC.CMU.EDU (PMDF V5.0-5 #7763) id <01HUEVDPCWAI8WX3FC@DRYCAS.CLUB.CC.CMU.EDU> for jae+sw-rpg@DRYCAS.CLUB.CC.CMU.EDU; Wed, 23 Aug 1995 12:36:59 -0400 (EDT) Received: by hp1.online.apple.com (1.37.109.16/16.2) id AA118175805; Wed, 23 Aug 1995 09:36:45 -0700 Date: Wed, 23 Aug 1995 09:36:45 -0700 From: CISLER1/Apple@eworld.com Subject: Combat Shotguns To: jae+sw-rpg@DRYCAS.CLUB.CC.CMU.EDU Errors-to: jae+sw-rpg-errors@DRYCAS.CLUB.CC.CMU.EDU Reply-to: jae+sw-rpg@DRYCAS.CLUB.CC.CMU.EDU Message-id: <950823093643_13808652@eWorld.com> MIME-version: 1.0 Content-type: TEXT/PLAIN; CHARSET=US-ASCII Content-transfer-encoding: 7BIT I just made two new weapons: the single and double-barrelled combat shotguns. Combat Shotgun Model: WSTE-EM Combat Shotgun Type: Firearms Scale: Character Skill: Firearms : Combat Shotgun Ammo: 5 (shotgun shells) Availlability: 1, 2 Cost: 500, 15(ammo) Fire Rate: Range: 1-10/20/40* Blast Radius: 0 Damage: 4D+2^/3D+2/2D+2 Game Notes: This weapon fires a cloud of round pellets. At long range it's inaccurate, but at close range the shot can be lethal. At long range * increase difficulty to hit by +5. It can blast through some armor at close range, but at long range it can't. At close range^ when you hit someone with it who has armor on, subtract 2 pips from their physical protection. At long range*, the armored person gets 1D added to their physical protection. Double-Barrelled Combat Shotgun Model: Double-Barrelled WSTE-EM Combat Shotgun Type: Firearms Scale: Character Skill: Firearms: Double-Barrelled Combat Shotgun Ammo: 5 (shotgun shells) Availability: 1, 2, 3 Cost: 1000, 30 (ammo) Fire Rate: Range: 1-10^/20/40* Blast Radius: Damage: 8D/5D/3D+2 Ga,e Notes: This weapon is just like the single barrelled version, except that it has two barrells. It takes 10 shotgun shells, 5 in each barrell for 5 shots total. Like it's counterpart, it's highly inaccurate at long range, but at close range the shot can be lethal. Increase difficulty to hit at long range* by +8. This weapon is powerful enough at close range to blast through some kinds of armor, but at long range it can't. At close range^ when you hit someone with it who has armor on, subtract 1D from their physical protection. At long range*, the armored person gets 1D added to their physical protection.