Date: Thu, 23 Feb 1995 21:12:49 -0800 From: cschmier@seq.oit.osshe.edu (Chris Schmierer) NAME: "CyberBrain" MODEL: CLS-19X "CyberBrain" Sense-Enhancement Helmet CLS-19L (Limited Version) TYPE: Personal Sensor and Communications Helmet COST: Varies AVAILABILITY: 2,F,R,X Available for issue by Rebel Alliance. Unregistered use illegal in Imperial areas. Restricted in Imperial Areas. Available legally to scouts and other beings with viable need. GAME EFFECT: Armour: Provides +1D physical, +1 energy from attacks to the head. Sensors: Has electro-optical, infrared, ultraviolet, temperature, radar, sonar, proximity, energy pulse, night vision, and motion sensors built into helmet. All sensors are integrated into the Master Situation Monitor(M.S.M.): a holographic virtual reality display projected onto the visor to provide an enhanced representation of the situation (which may include information beyond the perceptions of the wearer). Sensors work in Passive, Scan, and Search mode. There is a limited Focus mode, however, when in Focus mode; Scan mode is active as well with a -2 penalty to Scan mode stats. -When MSM system is active, +2 to Communications skill, +2D to Initiative Perception value, +2D to Search skill, +1D to Blaster Skill, +2 to Blaster Artillery and Vehicle Blasters when helmet is connected to Vehicle targeting System Using helmet sensors with MSM becomes free action, activating MSM system is a normal action. Communications: Helmet has built in short-range and medium-range comlinks, and a directional transponder built into the MSM. Activating and operating communications equipment is a free action. Coding and Decoding: Use of code computer when Coding or Decoding adds +1D to Communications Skill roll. Using code computer counts as an extra action in addition to your coding/decoding action; although once a code is completely broken (Decoder's roll is greater than coder's roll by 11+), listening to the rest of the conversation (even if you are listening for several rounds) becomes a Very Easy difficulty (you already have the key in the computer memory) and listening to the rest of the conversation no longer takes an action each round. That is, unless the Coder decides to change coding algorithms (At Heroic difficult level, code algorithm changes every round. Very Difficult, algorithm changes once or twice during the message depending on length. Difficult or lower, code algorithm does not change), at which point you reroll the Decoding action. No Code Computer in Limited version. Oxygen Reprocessor: A gas mask and CO2 filter. Can be used to survive underwater. Not for use in a hard vacuum (aka. as a spacesuit helmet). Oxygen storage: 12 hours (using oxygen reprocessing and CO2 scrubbers), 2.5 hours (W/O using CO2 scrubbers and oxygen reprocessors) This is basicly a Virtual Reality helmet. What you see on the display is what is happening. You can see in the dark, you can see people hiding behind doors, you can find a needle in a haystack (use the radar to find a small piece of metal in the middle of a pile of organic matter). You also have an All-Frequency tranciever to communicate with, and a built-in computer that is connected to all the systems that can encrypt communications, decode digital communications, listen in on Imperial (or Rebel) tactical communications, and do lots of fun stuff. Standard Unit has all options and is built into a backpack/helmet combination. Weight: 22 lbs / 10 kilograms Limited unit has only Short-Range Comlink, Gas-Mask (No O2 reprocessor or CO2 scrubbers), Night-Vision, Motion, Proximity, and MSM options. Unit is built into a helmet/waist pack combination. Weight: 5.5 lbs / 2.5 kilograms. Created by Chris Schmierer (clschmierer@ucdavis.edu) for use with the STAR WARS:RPG 2nd Edition.