Return-path: Received: from DRYCAS.CLUB.CC.CMU.EDU by DRYCAS.CLUB.CC.CMU.EDU (PMDF V4.3-13 #7763) id <01HQUY8RR9AOHSJ7RT@DRYCAS.CLUB.CC.CMU.EDU>; Tue, 23 May 1995 22:57:13 -0500 (EST) Received: from Kaos.deepcove.com by DRYCAS.CLUB.CC.CMU.EDU (PMDF V4.3-13 #7763) id <01HQUY859NKWHWA169@DRYCAS.CLUB.CC.CMU.EDU>; Tue, 23 May 1995 22:56:40 -0500 (EST) Received: from deepcove.com by Kaos.deepcove.com; Tue, 23 May 95 19:56 PDT Received: by deepcove.com id A0494wk Tue, 23 May 95 19:53:14 Date: Tue, 23 May 1995 19:53:14 +0000 From: barry.po@deepcove.com Subject: FIRE CONTROL SYS To: jae+sw-rpg@DRYCAS.CLUB.CC.CMU.EDU Errors-to: jae+sw-rpg-errors@DRYCAS.CLUB.CC.CMU.EDU Reply-to: jae+sw-rpg@DRYCAS.CLUB.CC.CMU.EDU Message-id: <9505231953.A0494wk@deepcove.com> MIME-version: 1.0 Content-type: text/PLAIN; CHARSET=US-ASCII Content-transfer-encoding: 7BIT Content-length: 3778 Hey there... I've been wondering about how to resolve fire control problems, when buying weaponry for starships, (specifically starfighter scale), and my solution is to allow PC's to BUY Fire Control, by purchasing various targeting systems which are actually modules that are plugged into the firing center. Here's what I've got so far... [-] +1D Fire Control Model: Incom L1 "Point-Lock" Targeting System Type: Civilian Starship Targeting System Cost: 5,000 (Plus installation costs) Availability: 1, F Game Notes: The Incom L1 Targeting System was a targeting system created by Incom, while they were designing the Z-95 Headhunter. It was put into use for the general public as a targeting system for use onboard non-military vessels. [--] +2D Fire Control Model: Corellian Engineering Corporation WL-5 "1.5 Lock" Targeting System Type: Standard Targeting System Cost: 7,500 (Plus installation costs) Availability: 2, F Game Notes: After the Corellians joined the Rebel Alliance, their engineering core produced this targeting system which is standard equipment in most Corellian starships (such as the YT-1300, and Corellian Corvette), as well as many "well- defended" cargo ships. [---] +3D Fire Control Model: CoMar LX-7 Advanced Target Tracking System Type: Military Targeting System Cost: 9,500 (Plus installation costs) Availability: R Game Notes: CoMar designed this targeting system with military deployment in mind. This targeting system is usually deployed by several modified TIE starfighters, particularly the new TIE Interceptor, as a test to see whether they are any more reliable than the targeting systems that Sienar Fleet Systems produce. [----] +4D Fire Control Model: Sienar Fleet Systems Holographic Targeting System Type: Military Targeting System Cost: 12,000 (Usually Not Available For Sale) Availability: R Game Notes: This targeting system was a successful experiment by Sienar Fleet Systems in producing a targeting system that employed real-time holographic displays, in order for the pilot or gunner to achieve a reliable lock on any object within less than half a second. These targeting systems are usually found aboard the newer TIE Bomber models, as well as many anti-starfighter blastboats and gunships. [-----] +5D Fire Control Model: KDY HS-1500 "Holo-Stat" Targeting System Type: Advanced Military Targeting System Cost: 20,000 (Usually Not Available For Sale) Availability: R Game Notes: After analyzing Sienar Fleet Systems Holographic Targeting System, KDY went a step further by employing automated target tracking algorithms into the targeting processing computer, which allows for even faster locking on small ships, such as Imperial TIE/In starfighters. Also, this new targeting system allows the pilot/gunner to select precise areas of a target vessel to fire upon, allowing even greater accuracy when firing weaponry. If the notes seem out of place, I'm going to try and fix any "unsubtelties" in them, if there are any I can find. I'd like some opinions on this, as I think it's a great way to resolve the fire control problems I've heard about before. At the moment, I've got some RPG projects lined up, which I can work at during summer (hopefully). Right now, I've got pre-made sensor suites, and I'm working on making a campaign which I hope to post around here one of these days, once I'm through with it. Right now, I'm in the process of putting together the entire sector, where the PC's will be placed. Barry