Return-path: Received: from DRYCAS.CLUB.CC.CMU.EDU by DRYCAS.CLUB.CC.CMU.EDU (PMDF V5.0-5 #7763) id <01HUKZSDBJ8W8WXCR5@DRYCAS.CLUB.CC.CMU.EDU> for sw-rpg@DRYCAS.CLUB.CC.CMU.EDU; Sun, 27 Aug 1995 21:53:04 -0400 (EDT) Received: from mik.uky.edu (madonna.mik.uky.edu) by DRYCAS.CLUB.CC.CMU.EDU (PMDF V5.0-5 #7763) id <01HUKYTYB9028WX40O@DRYCAS.CLUB.CC.CMU.EDU> for jae+sw-rpg@DRYCAS.CLUB.CC.CMU.EDU; Sun, 27 Aug 1995 21:20:20 -0400 (EDT) Received: from nx13.mik.uky.edu by mik.uky.edu (NX5.67e/NX3.0M) id AA17624; Sun, 27 Aug 1995 21:20:17 -0400 Received: by nx13.mik.uky.edu (NX5.67e/NX3.0X) id AA06198; Sun, 27 Aug 1995 21:20:18 -0400 Date: Sun, 27 Aug 1995 21:20:16 -0400 (EDT) From: andy craig davis Subject: Striker Light Tank To: jae+sw-rpg@DRYCAS.CLUB.CC.CMU.EDU Errors-to: jae+sw-rpg-errors@DRYCAS.CLUB.CC.CMU.EDU Reply-to: jae+sw-rpg@DRYCAS.CLUB.CC.CMU.EDU Message-id: <9508280120.AA17624@mik.uky.edu> MIME-version: 1.0 X-Mailer: ELM [version 2.4 PL23] Content-type: text/PLAIN; CHARSET=US-ASCII Content-transfer-encoding: 7BIT After much delay in the form of CP2020 and Traveller:TNE sessions, I've finally gotten the first BattleTech/SW conversion ready. Here goes, and comments are welcome. STRIKER LIGHT TANK The Striker is an inexpensive armored fighting vehicle. Not in use by Imperial forces, the Striker is commonly purchased by planetary militias and mercenary units The Striker carries 30 SRM salvoes (180 missiles) and 12 LRM salvoes (120 missiles). The missiles are not interchangeable. CRAFT: Valiant/Wunderland Striker TYPE: Light Wheeled Tank SCALE: Speeder SKILL: Ground Vehicle Operation:Striker Light Tank CREW: 2+1 gunner COVER: Full CARGO CAPACITY: 100 kg MOVE: 30;90kmh MANEUVERABILITY: 1D BODY STRENGTH: 2D WEAPONS: 6-Tube Short-Range Missile Launcher Fire Arc: Turret Crew: 1 Skill: Missile Weapons Fire Control: 2D Range: 20-200/400/600 meters Damage: 4D+1 10-Tube Long-Range Missile Launcher Fire Arc: Turret Crew: 1 Skill: Missile Weapons Fire Control: 2D Range: 600-1200/2.4KM/5KM Damage: 2D+2 NOTE: Both missile launchers are mounted in the same turret and crewed by the same gunner. For each hit, randomly determine how many missiles actually struck the target. Roll 1D6 for the 6-tube and 1D10 for the 10-tube Andy