Date: Sun, 6 Nov 1994 18:33:41 -0500 (EST) From: Soulier MP Subject: cyberpoints Here are the updated cyberpoint rules that Bill Smith sent me. These rules are regarding the cyberpoints gained when bionic implants are put into a user of the Force. --Mike Soulier "I'm too busy worrying about what I've done to think about what I'm doing." Cyberpoints and The Force: When a character calls upon the Force, he must roll a die. If the number is equal to or higher than the total number of cyberpoints, the Force may be used with no difference from the rules. If the player rolls under the total number of cyberpoints, take ther total number of cyberpoints x3 and add it to the users difficulty for the use of any and all needed powers. If the power is one which must be 'kept up', then the added difficulty is the total number of cyberpoints x4.