Date: Sun, 2 Mar 1997 15:03:40 EST5EDT From: Kevin Perrine Subject: [SW-RPG] getting Drunk rules!!?? as I tenatively refer to these rules I found somewhere for SW & the many drinks in SW... [Based on rules by "Lucas, David" ] ********************** getting DRUNK rules ********************** Using the damage table, roll Stamina (alcohol if you have that as a skill- my failed jedi PC does) versa the "damage" of the alcohol. Alcohol damage IS cumulative. Then all Penalties apply to all Dex skills, stamina, willpower & con or seduce (& anything else that seems appropriate). A drinks damage is its potency or alcohol proof. ********************************************************************** Drink Dmg > Stamina by: | Results cumulative --------------------------|------------------------------------------ 0-3 | Intoxicated (stunned 1D x30 minutes) 4-8 | Drunk (wounded 2D+2 x30 minutes) 9-12 | Wasted (incapacitated 3D+2 x30 minutes- | still concious) 13-15 | Passed Out (incapacitated 5D x30 minutes) 16+ | Alcohol Poisoning (Str + 14 vs Drink Dmg= | real damage) --------------------------|------------------------------------------- Drinking Damage is all "healed" after result time (sleeping off & hangover time) is over. Most medical bays won't help the drunk, especially if you're on a battle ship/base... But treat as normal if this "healing" is allowed. The 13-15 "passed out" results can be ignored (like any good rule) if the player/GM wants to roleplay the drunken effects, just remember the bad judgements of drunks & the many dangers- donot ignore the bad side of getting drunk... (DWI, deathes, arrest, etc...) ______________________________________________________________________ Here's a list of alot of the drinks I've found & their damages, alot are from Fragments (with dmg based on descriptions): ********************************************************************** DRINKS---------------------------------------------------------------- ---------------------------------------------------------------------- Eth fire water = 2D+2/drink Hoojib's Revenge = 1D/drink Renan Irongut = +2/sip, 2D/guzzle Elshandruu Pica Thundercloud = 1D/drink Pink Lizard Thunderbolt = 1D+1/drink StarShine Suprize = 3D/drink Tatooine Sunburn = 5D/drink the Reactor Core = 1D/drink (a narcotic- halucinegin) the Meltdown = 1D+2/drink (a narcotic- halucinegin) Corellian Whiskey = 1D+2/drink Savareen Brandy = 1D/drink Cassandran Choholl = 1D+2/drink ********************************************************************** BEERS & LAUGERS-----(pitcher = 4 drinks)------------------------------ ---------------------------------------------------------------------- Bidziil = 2D/drink Dantic = +1/drink, 1D/pitcher Lum = 3D/drink (a drink is a pitcher for Lum) Wookiee Lum = 1D/drink, 4D/pitcher Rodian Ale = 1D=2/drink Daranu = +2/drink Skannbult Likker = +1/drink FozBeer = +1/drink Fox Beer = +1/drink Ryll Beer = +1/drink Thuris Stout = +2/drink (various) spicebeers/laugers = +2/drink ---------------------------------------------------------------------- If you would like to add to this list or know of other drinks mentioned in SW publications let me know... "hi, my name is -kevin- & I am not an alcoholic..." -kevin- Modern technology owes ecology an apology.