Return-path: Received: from DRYCAS.CLUB.CC.CMU.EDU by DRYCAS.CLUB.CC.CMU.EDU (PMDF V5.0-4 #7763) id <01HU9TSUK0FKQT5RQG@DRYCAS.CLUB.CC.CMU.EDU> for SW-rpg@DRYCAS.CLUB.CC.CMU.EDU; Sat, 19 Aug 1995 22:01:22 -0400 (EDT) Received: from mail06.mail.aol.com by DRYCAS.CLUB.CC.CMU.EDU (PMDF V5.0-4 #7763) id <01HU9T88O4208WWZE2@DRYCAS.CLUB.CC.CMU.EDU> for JAE+SW-rpg@DRYCAS.CLUB.CC.CMU.EDU; Sat, 19 Aug 1995 21:41:20 -0400 (EDT) Received: by mail06.mail.aol.com (8.6.12/8.6.12) id VAA29682 for JAE+SW-rpg@drycas.club.cc.cmu.edu; Sat, 19 Aug 1995 21:41:17 -0400 Date: Sat, 19 Aug 1995 21:41:17 -0400 From: QKumber1@aol.com Subject: ARENA BEAsT: GRAK To: JAE+SW-rpg@DRYCAS.CLUB.CC.CMU.EDU Errors-to: jae+sw-rpg-errors@DRYCAS.CLUB.CC.CMU.EDU Reply-to: jae+sw-rpg@DRYCAS.CLUB.CC.CMU.EDU Message-id: <950819214115_58508730@mail06.mail.aol.com> MIME-version: 1.0 Content-type: TEXT/PLAIN; CHARSET=US-ASCII Content-transfer-encoding: 7BIT Well... I was running a campaign where my players were on an arena planet where they use their prisoners to fight against live animals. It was a roman/greek-like society that lusted for the blood in the arenas. GRAK: Fierce Arena Creature DEXTERITY: 3D; Dodge 2D (1D in males), Melee Combat 3D (2D in males) PERCEPTION: 2D+1; Intimidation: Staredown 4D, Sneak 4D, Hide 3D+2, Search:Track 5D STRENGTH: 4D+1; Brawling 3D+2 (2D+2 in males), Climb/Jump 2D, Stamina 3D SPECIAL ABILITIES: Paw Swat: Does STR +2D stun damage Bite: Does STR+2D damage Claw: Does STR+3D damage Armor (Males only) +1D energy and physical Pounce: Does STR+2D stun damage Move: 16 Orneriness: 6D Capsule: The Grak appears to be a fierce, cat-like creature. It is usually black in color, with a thick, brown mane. It has retractable claws that have jagged, wicked edges and are up to 3 inches long. They have long fangs that stem from their blood red gums. Saliva constantly drips down their teeth, creating a rabid appearence. They have three eyes in a triangular fashion, one closed only when not expressing distinct emotions. When the middle eye is open, it is either red (angry), or yellow (nervous). They have 2 tails that come from the back of their 2.5 meter body, and stand 1 meter above the ground. Some Graks have even been domesticated when living with sapients since birth. These Graks are extremely faithful and obedient, and always female. Because of their genealogy, the males are very territorial. Male Graks stay by and guard their nests, while the females go out and hunt. A Male Grak wil have +1D armor (physical and energy), but have -1D on all combat skills. Typically, Graks live in large groups of anywhere from 30-100, with 1 female leader who leads the hunting, and 1 male who is in charge of the defense, protection, and care for the nests. The leaders are chosen in death-duels, which are natural and instinctual rites of leadership with Graks. QKUMBER