Return-path: Received: from BERYLLIUM.CLUB.CC.CMU.EDU (BERYLLIUM.CLUB.CC.CMU.EDU) by DRYCAS.CLUB.CC.CMU.EDU (PMDF V5.0-5 #7763) id <01IRWWG2EHC491VR8F@DRYCAS.CLUB.CC.CMU.EDU> for JAE@DRYCAS.CLUB.CC.CMU.EDU; Fri, 02 Jan 1998 20:02:27 -0400 (EDT) Received: from listmail.aol.com (listmail.aol.com [152.163.200.33]) by beryllium.club.cc.cmu.edu (8.8.5/8.8.5) with ESMTP id UAA13812 for ; Fri, 02 Jan 1998 20:02:22 -0500 (EST) Received: from LISTSERV.AOL.COM by listmail.aol.com (LSMTP for Windows NT v1.0a) with SMTP id 58518240 ; Fri, 02 Jan 1998 19:55:15 -0500 Received: from LISTSERV.AOL.COM by LISTSERV.AOL.COM (LISTSERV-TCP/IP release 1.8c) with spool id 101335 for SW-RPG@LISTSERV.AOL.COM; Fri, 02 Jan 1998 19:51:56 -0500 Received: from m4.boston.juno.com (m4.boston.juno.com [205.231.101.198]) by listserv.aol.com (8.8.5/8.8.5/AOL-3.0.0) with ESMTP id TAA14258 for ; Fri, 02 Jan 1998 19:41:41 -0500 (EST) Received: (from tukon-swrpg@juno.com) by m4.boston.juno.com (queuemail) id TaY07665; Fri, 02 Jan 1998 19:49:38 -0500 (EST) Date: Fri, 02 Jan 1998 16:41:13 -0800 From: "Chris D. Reichow" Subject: [SW-RPG] STATS: Tukon Azarre and Items Owned Sender: Star Wars Role Playing Game Discussion Group To: SW-RPG@LISTSERV.AOL.COM Reply-to: "Chris D. Reichow" Message-id: <19980102.165118.12406.1.tukon-swrpg@juno.com> X-Mailer: Juno 1.49 Content-transfer-encoding: 7BIT X-Juno-Line-Breaks: 1-10,15,28-102,104-152,163-214,219-238,241-261, 265-285,290-294 Here are the stats for my character as of 1-2-98. What do you think??? Send me any questions and or comments you might have. Thanks. 1. Name: Tukon Azarre Type: Independent Species: Human Sex: Male Age: 24 Height: 6' 7" Weight: 202lbs. 92kg. Physical Description: Tall and muscular, Azarre has green eyes and black hair. His eyeballs glow a mysterious green. His skin is tan all the time. He has incredible resistance to heat and cold. He has large feet, in some measurements he is size 18. He has a large scar under his chin. He has an air of superiority. Background: Tukon Azarre is the son of a Jedi Master, which inspired him to become the same. Unfortunately, Azarre's father died when he was only eight. His father left him a small business named DM Technology. Azarre turned the small DMT into an intergalactic producer of ships and droids. In fact, Azarre had them build a ship and some fighters for him. One time on a leisure cruise, Darth Vader boarded the ship. Azarre was able to defend himself mostly, but he went away with a scar under his chin. Azarre aspired to be a Jedi Master when his father died. However, DMT took up most of his time. He decided when he was thirteen to leave the business for a while and begin his training. He became a Jedi Master 4 years before the Battle of Yavin. A few years ago, he took back control of the business and made it intergalactic. Now, he is a dealer of information. He has become a slicer and a very formidable foe. Dexterity: 4D+1 Acrobatics - 5D Blaster - 7D Dodge - 5D Grenade - 4D+2 Thrown Weapons - 4D+2 Lightsaber - 7D Knowledge: 3D+2 Business - 6D Intimidation - 3D+2 Planetary Systems - 5D Streetwise - 4D Survival - 5D Tactics - 4D Value - 3D+2 Mechanical: 4D+1 Astrogation - 4D+1 Communications - 4D+2 Repulsorlift Operations - 4D+2 Sensors - 4D+1 Space Transports - 6D Starfighter Piloting - 6D Starship Shields - 5D Starship Gunnery - 5D+2 Perception: 4D Bargain - 6D Command - 5D Con - 6D Gambling - 5D (S) Gambling: Sabacc - 6D Search - 5D Sneak - 6D Strength: 2D+2 Brawling - 3D (S)Brawling: Martial Arts - 4D Climbing/Jumping - 3D Stamina - 5D Technical: 3D+2 Computer Programming/Repair - 6D Computer Intrusion - 5D Demolitions - 4D+2 Droid Programming/Repair - 6D First Aid - 4D+1 Repulsorlift Repair - 3D+2 Security - 5D Space Transports Repair - 5D Starfighter Repair - 5D Starship Weapon Repair - 4D+1 Special Abilities: Control: 4D+1; Sense: 4D; Alter: 4D Skills- Absorb/Dissipate Energy Accelerate Healing Affect Mind Concentration Control Pain Combat Sense Cyber Sense Danger Sense Detoxify Poison Emptiness Farseeing Force Teaching/Training Life Detection Light Lightsaber Combat Lightsaber Design/Repair Magnify Senses Project Force Regenerate Telekinesis Truth Sense Strengthen Object Warp Matter Equipment: Star's Lightning (his ship DMT 1000-T), 7500 Credits, DL-44 Heavy Blaster (5D), Lightsaber (5D+1), Datapad, Holocron, Move: 11 Force Sensitive: Yes Force Points: 10 Dark Side Points: 1 Character Points: 18 2. DMT 1000-T Craft: DM Technology 1000 Custom Type: Light Cruiser Scale: Capital Length: 200 Meters Cost: Not for sale Skill: Capital Ship Piloting: DMT Cruiser Crew: 1 Crew Skill: Astrogation 5D, Capital Ship Gunnery 5D Capital Ship Piloting 5D, Capital Ship Shields 4D Sensors 4D, Starship Gunnery 5D Passengers: 40 Cargo Capacity: 5500 Tons Consumables: 1 Year Hyperdrive Multiplier: X0.7 Hyperdrive Backup: X4 Nav Computer: Yes Maneuverability: 3D Space: 6 Atmosphere: 6 Hull: 4D Shields: 6D Sensors: Passive: 30 / 1D Search: 150 / 3D Scan: 75 / 2D Focus: 5 / 4D Fighters: 1 Squadron (12 DMT 711-T) Weapons: 10 Quad Laser Cannons (Fire Separately) Scale: Starfighter Fire Arc: 10 Front, 5 Left, 5 Right Crew: 1 (DMT 911-T Weapons Droid) Skill: Starship Gunnery Fire Control: 4D Space/Orbit Range: 1-3/12/25, 2-6/24/50 km Damage: 6D 1 DMT 225 Heavy Ion Cannon Scale: Capital Fire Arc: 15 Front, 10 Left, 10 Right, 15 Back Crew: 1 (DMT 912-T Capital Weapons Droid) Skill: Capital Ship Gunnery Fire Control : 4D Space/Orbit Range: 1-4/15/30/100, 2-8/30/60/200 Damage: 10D Capsule: DM Technology's Best Capital Ship. This ship was made specifically for Tukon Azarre. It was built so it would need only Azarre to control it. All weapons and other services are done by droids. The ship has Azarre's private suite plus 40 other passenger suites. This ship is a formidable foe against any Imperial capital ship. The massive Ion Cannon quickly disables a Star Destroyer. The 10 Quad-Laser Cannons take care of any starships and the Ion Cannon disables anything else. It is equipped with a highly experimental cloaking device. When it works it is much better than the Imperial version. It requires one-third the power of its Imperial competition and the ship is able to fire while cloaked. The main disadvantage is it only works 20% of the time. 3. DMT 711-T Craft: DM Technology 711 Custom Type: Space Superiority Fighter Scale: Starfighter Length: 12.4 meters Cost: Not for Sale Skill: Starfighter Piloting: DMT-711 Crew: 1 (DMT 912-T Starfighter Droid) Cargo Capacity: 400 kilograms Consumables: 5 days Maneuverability: 7D Space: 16 Atmosphere: 520; 1,550kmh Hull: 4D Shields: 3D Sensors: Passive 30/0D Scan 50/1D Search 75/2D Focus 4/4D+1 Weapons: 4 Laser Cannons (fire linked) Fire Arc: Front Skill: Starship Gunnery Fire Control: 3D Space Range: 1-3/12/25 Atmosphere Range: 100-300/1.2/2.5km Damage: 8D 2 Ion Cannons (fire separately) Fire Arc: Front Skill: Starship Gunnery Fire Control: 4D Space Range: 1-3/7/36 Atmosphere Range: 100-300/700/3.6km Damage: 5D 2 Proton Torpedo Launchers Fire Arc: Front Skill: Starship Gunnery Fire Control: 2D Space Range: 1/3/7 Atmosphere Range: 30-100/300/700 for torpedoes Damage: 9D 1 Tractor Beam Fire Arc: All Skill: Starship Gunnery Fire Control: 2D Space Range: 1-8/15/20 Atmosphere Range: 100-800/1.5km/2km Damage: 5D Capsule: The DMT 711-T was custom made for Tukon Azarre. The droids that control these starfighters are continuously linked to his cruiser for data. They can perform without Azarre's ship, but their maneuverability is down by 2D. An entire squadron of 711-Ts were built for Azarre and are a match for any Imperial or Rebel entanglements. 4. DMT 911-T Weapons Droid DEX: 4D KNO: 3D MEC: 5D Starship Gunnery: DMT 1000-T PER: 5D Search 4D STR: 2D TEC: 5D Equipped With: - Two control arms for handling Quad-Laser Cannon controls - Retractable fine worker arm - Holographic projector/recorder - Acoustic signaler - Fire extinguisher Move: 2 Size: 2 meters tall Cost: Not for sale Capsule: The DMT 911-T Weapons droid specializes in the control of starship weapons. It fits into a seat made specially for it on the DMT 1000-T. It can gun down almost any starfighter opposition. 5. DMT 912-T Capital Weapons Droid DEX: 5D KNO: 3D MEC: 4D Capital Ship Gunnery: DMT 1000-T PER: 3D Search 4D STR: 2D TEC: 5D Computer programming/repair 6D, starfighter repair: DMT 711-T 7D Equipped With: - Three fine control Arms - Retractable fine worker arm - Holographic projector/recorder - Acoustic signaler - Fire extinguisher Move: 3 Size: 2 meters tall Cost: Not for sale Capsule: The DMT 912-T is a specialized droid constructed for use with the DMT 225 Ion Cannon. These droids are capable of controlling the 225 with deadly accuracy. The 912-T and the 225 together area able to disable even an Imperial Star Destroyer with a minimum of 2 Shots. 6. DMT 915-T Starfighter Droid DEX: 5D KNO: 3D MEC: 4D Astrogation 5D, starfighter piloting: DMT 711-T 5D PER: 3D Search 4D STR: 2D TEC: 5D Computer programming/repair 6D, starfighter repair: DMT 711-T 7D Equipped With: - Five fine control Arms - Retractable fine worker arm - Holographic projector/recorder - Acoustic signaler - Fire extinguisher Move: 3 Size: 2 meters tall Cost: Not for sale Capsule: The DMT 915-T is a specialized droid constructed for use with the DMT 711-T. These droids are in constant communication with the mother ship retrieving data on coordinates and starfighter positions. They can operate without the mother ship however their control over the 711-T is reduced by 2D. ----------------------------------------------- Tukon - Happy New Year - tukon-swrpg@juno.com http://www.geocities.com/Area51/Corridor/5200/