SW-RPG

The Star Wars Role Playing Game Mailing List

The Star Wars Role Playing Game Mailing List
SW-RPG Game Adventure Modules

 

SW-RPG Game Supplement Books Page

 

Death in the Undercity (adventure module)
  The Quarren Mining facilities are a vital resource to the Rebellion, but this sprawling industrial installation has become the target for Imperial sabotage teams.
  Prices: Aus : $16.50 - US : $10-$15 From : Jens-Arthur Leirbakk leirbakk@stud.unit.no

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Game Chambers of Questal (adventure module)
  The Alliance High Command has given up the search for Tiree, an illustrious Alliance hero, but Rebel adventurers may yet discover his fate.
  Prices: Aus : $16.50 - US : $10-$15 From :

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Graveyard of Alderaan (adventure module)
  Rumours persist that the shattered remains of Alderaan conceal powerful Jedi artefacts and strange ghost ships, but the truth is far more terrifying
  Prices: Aus : $16.50 - US : $10-$15 From :

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Isis Coordinates (adventure module)
  Imperial agents discover the coordinates to an Alliance factory world. A party of rebels must eliminate a Combat-Survey Team before it confirms the site.
  Prices: Aus : Aus : $16.50 - US : $10-$25 From :

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Jedi's Honor (adventure module)
  Solitaire adventure involving Luke Skywalker's search for a new Rebel base site and his subsequent rescue of a powerful Jedi Knight's son. 80 Pages
  Prices: Aus : $20.00 - US : $10-$15 From :

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Mission to Lianna (adventure module)
  A weary Rebel unit, after completing a mundane mission, discover a top-secret Imperial operation intent on producing an effective cloaking device for their starships.
  Prices: Aus : $16.50 - US : $10-$15 From :

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Planet of the Mists (adventure module)
  Stranded on a swamp world unmarked on any star chart, the Rebels must save a strange alien race from extinction by disabling a secret Imperial plant guarded by mercenaries
  Prices: Aus : $18.00 - US : $10-$15 From :

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Scavenger Hunt (adventure module)
  The only good thing with this scenario, is the poster of a Lambda class shuttle you get with it.
    From : Jens-Arthur Leirbakk leirbakk@stud.unit.no
  We also played the Scavenger Hunt adventure. We liked it. It is a very light-hearted adventure, meant to be funny and comical in many (most) places. It takes a special GM and a versatile group of players to appreciate this one and have fun with it. Not for people who take their RPGs really seriously. Proper presentation of the Squibs and the Ugors is a *must* for this adventure to work. The GM should practice in front of a mirror for these guys.
  Prices:Aus : unknown - US : $10-$15 From : Andrew JACKSON

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Scoundrel's Luck (adventure module)
  Solitaire adventure. Han Solo saves Princess Leia from some bad guys.
  Prices: Aus : $22.50 - US : $10-$15 From :

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Strike Force Shantipole
  Battle Imperial starfighters in the frozen void of space, chase deadly probots through asteroid storms and slug it out with an escort frigate. Includes counters.
  Prices: Aus : $16.50 - US : $10-$15 From :

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Supernova
  96 page supplement with five mini adventures. The inhabitants of the Demophon system find out that their sun is about to go supernova, and a band of rebels tries to save some Imperial prisoners who are doomed to stay on the planet. - A little unimaginative, and short on stuff like new equipment, Force powers (there isn't anything Force related in the book!), and other stuff, but is good for rookie GMs, I suppose.
  Prices: Aus : $25.00 - US : $10-$15 From : Jens-Arthur Leirbakk leirbakk@stud.unit.no

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Main descriptions taken from Military Simulations Mail-Order Magazine, Summer 1994-5 edition, Melbourne Australia. Comments provided by Jens-Arthur Leirbakk, American prices from Tony Frederico.


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Email me at jae@drycas.club.cc.cmu.edu - Last Update: 03/26/98
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