Return-path: Received: from BERYLLIUM.CLUB.CC.CMU.EDU (BERYLLIUM.CLUB.CC.CMU.EDU) by DRYCAS.CLUB.CC.CMU.EDU (PMDF V5.0-5 #7763) id <01ISSQO36TRQ90MT2A@DRYCAS.CLUB.CC.CMU.EDU> for jae@DRYCAS.CLUB.CC.CMU.EDU; Sun, 25 Jan 1998 15:02:32 -0400 (EDT) Received: from imo11.mx.aol.com (imo11.mx.aol.com [198.81.19.165]) by beryllium.club.cc.cmu.edu (8.8.5/8.8.5) with ESMTP id PAA14455 for ; Sun, 25 Jan 1998 15:04:32 -0500 (EST) Received: from Yanray@aol.com by imo11.mx.aol.com (IMOv12/Dec1997) id DEZOa21759 for ; Sun, 25 Jan 1998 15:01:50 -0500 (EST) Date: Sun, 25 Jan 1998 15:01:50 -0500 (EST) From: Yanray@aol.com Subject: Renni To: jae@DRYCAS.CLUB.CC.CMU.EDU Message-id: <360da4ce.34cb9a41@aol.com> MIME-version: 1.0 X-Mailer: AOL 3.0 for Windows 95 sub 18 Content-type: multipart/mixed; boundary="part0_885758527_boundary" Content-transfer-encoding: 7BIT This is a multi-part message in MIME format. --part0_885758527_boundary Content-ID: <0_885758527@inet_out.mail.aol.com.1> Content-type: text/plain; charset=US-ASCII Planets Guide --part0_885758527_boundary Content-ID: <0_885758527@inet_out.mail.aol.com.2> Content-type: text/plain; name="RENNIH~1.TXT" Content-transfer-encoding: quoted-printable Content-disposition: inline #1 System Name: Tiranita Planet Name: Tiranita III Planet Type: Temperate Atmosphere: Type 1 Hydrosphere: Standard Seasons Gravity: x.85 Length Day: 18.8(Standard Hours) Length Year: 298(Standard Days) Population: 96 Million Assorted vastly human Major/Important Cities: New Trinia, Great Martosa, Hevestown Spaceport(s) Where and Class: 1 Planetary at New Trinia, 1 Small Militar= y outside Hevestown Government(s): Imperial Moff Technology Level: Galactic Standard Imports: Assorted Heavy Machinery, Luxury goods, Consumer Goods Exports: Food stuffs, Light manufactured goods Necessary information about the Planet: This is the oldest colony in the= sector and by far the largest. It is also the major trade post for the = sector. All most all goods entering and leaving the sector comes through= here. It is the only place in the sector that a container ship will vis= it on a regular basis. For these reasons it is home to the Sectors Imper= ial Navy and bureaucracy. The planet itself is a great place to live wit= h low crime and reasonable taxes. Militia: 48 Z-95's, 12 Patrol Ships, 6 Light Corvettes System Makeup: Dead, #2, Main, Belt 1, Gas, Belt 2, Gas, Dead, Dead #2 System Name: Tiranita Planet Name: Tiranita II Planet Type: Arid Mountainous Planet Atmosphere: Type 1 Hydrosphere: Rare Storms (mainly dust & sand) Gravity: x1.2 Length Day: 20.5(Standard Hours) Length Year: 210(Standard Days) Population: 16.8 Million Major/Important Cities: Greater Odge, Lesser Odge, Comstock, Bernen Spaceport(s) Where and Class: 4 Standard all above Government(s): Imperial Governor Technology Level: Galactic Standard Imports: Food stuffs, Water, High tech Exports: Metals, Heavy Machinery, Terentech Products Necessary information about the Planet: This is Tiranita's factory world= it is considered a necessary evil by the "mainland" but it is also home = to a local corporation, Terentech, that makes heavy machinery, Ragtag jun= k barges, Industrial machinery, etc.... It produces massive amounts of M= ining equipment for IMC in this sector and those that surround it. Militia: 6 Patrol ships, 36 Z-95's (Mark X's), 18 SkipRay Blastboats System Makeup: Dead, #2, Main, Belt 1, Gas, Belt 2, Gas, Dead, Dead #3 System Name: Tercotonti Planet Name: Titlle Planet Type: Ancient Civilization Temperate Atmosphere: Type 1 Hydrosphere: Standard 5 season Climate Gravity: x.6 Length Day: 25 (Standard Hours) Length Year: 182 (Standard Days) Population: 26,000 Major/Important Cities: All abandoned 45 Camps camp 4 is the biggest Spaceport(s) Where and Class: Landing Fields Government(s): Imperial Supervisor at Camp 1 Technology Level: Galactic Standard Imports: All Necessities, digging equipment Exports: Artifacts Necessary information about the Planet: Home to an ancient race called t= he Tericolonti, long extinct, this planet is the biggest archeological di= g in this portion of the Outer Rim. This telepathic race died nearly 18,= 000 years ago due to a deadly plague. They were colonizing the system at= the time but little exploration has been done on the colony worlds. (2, = 4, 5 below) The most magnificent thing about the race was that the vast = majority of the technology on the planet is of telepathic origin. This m= akes it a favorite of Hortek, Gotal, Columni, and other telepathic Archeo= logists. Militia: 12 Guardian's, 8 IPV's, 1 Correllian Corvette System Makeup: Dead, Toxic, Main, Partially Terriformed Ice, Asteroid Be= lt, Gas, Gas, Dead, Gas #4 System Name: Rifininit Planet Name: Ognin Planet Type: Young Temperate World Atmosphere: Type 1 Hydrosphere: Very Active Gravity: x.91 Length Day: 10(Standard Hours) Length Year: 208(Standard Days) Population: 30 Million Human/Near Human Major/Important Cities: Encaron, Cosson, Pallati, Conanto Spaceport(s) Where and Class: 2 Standards 1 at Encaron 1 at Conanto Government(s): Imperial Governor Technology Level: Galactic Standard Imports: High tech, Consumer Goods Exports: Droid parts Necessary information about the Planet: Ognin was settled by hardy Colon= ists trying to make a name for themselves. They got together and formed = Ognin Droid Manufacturing Company. During the Early days of the Empire i= t was "Imperialized" and made into part of IDC. The colonists resented r= esented this because it took away the colonies complette group ownership = of the company. They have made a massive cell of over 5 million people o= n the planet but the Empire has resently installed a large Army training = center on the planet just out side Pallati. The center is home to over 1= million Imperial personnel. This is holding the planet in check for a w= hile but if the Rebellion ever tries to take the sector this will be one = planet that will be among the first to fall. The young planet is still prone to natural disasters. Militia: 3 IR-3F's, 6 Y-Wings Imperial: 8 IPV's, 3 Light Corvettes, 24 Beta-Class Assault Shuttles Rebel: Duapherm Discril Cruiser (sitting in the bottom of a lake, repair= ed + space worthy connected to outside by cave systems), 3 Z-95's (wooded= area concrete bunker complex well hidden + far from Imperial surveillanc= e) (Heavy weapons and light vehicles hidden in a mine near the Duapherm D= iscril Cruiser) System Makeup: Dead, Dead, Toxic, Main, Class 2, Gas, Gas, Gas (rebel su= pply depot hidden in crater of moon), Gas #5 System Name: Sid Alpha Planet Name: Sidiciz Planet Type: Temperate (Large unstable areas) Atmosphere: Type 1 (2 during a toxic storm and in unstable areas) Hydrosphere: Normal (Occasional toxic storms) Gravity: x1.01 Length Day: 30(Standard Hours) Length Year: 216(Standard Days) Population: 26 Million humans 1 Million mixed (Bith, Fa'te'Lahn, Sullust= ans, ect...) Major/Important Cities: Balfive, Parmine, Shwuk, (PALACE) Spaceport(s) Where and Class: Standard at Parmine (Limited at PALACE) Government(s): Imperial Governor (Rebels at PALACE) Technology Level: Galactic Standard Imports: Consumer Goods, Food Stuffs Exports: Electronics Necessary information about the Planet: This is a planet that has been u= sed, built up, sold, and taken apart. The colony was built originally by= Karflo corporation to mine the valuable minerals used exclusively in ele= ctronics and consumer goods production. It was sold off 35 years latter = to Snedarl Corporation when it began to expand its production base. They= immediately installed production plants on the planet but when the Kerit= al Pirates attacked the colony they destroyed some of the equipment and s= tole a years worth of goods. Snerdarl pulled out within 8 months leaving= them all the facilities to produce the goods but no corporate bureaucrac= y. They hired out calling for experienced corporate employees and picked= up a bunch of people from all over the galaxy. Including a group of Fa'= te'Lahn traders stranded in the area. The colony has grown up quite a lo= t since then and has built up a good name for itself in the electronics i= ndustry. The Empire installed a very corporate minded governor in the system to pa= cify the system and let the company and people run the spaceport themselv= es. That governor has sense allowed the Rebels to install a small backup= facility at one of the poles. Rumors have gone out that their is a Rebe= l supply depot in the outer part of this system or one of two other near = by ones to through the Imperial Navy off. Even if they looked they would= n't find anything through the interference of the storms above. Militia: 12 Z-95's, 1 IR-3F Imperial: 2 Correllian Gun ships, 24 Incom/Blastech Fighters, 6 Lamba-Cl= ass Shuttles Corporate: 5 Bulk Haulers, 25 YT-1300's, 20 Blast Boats (Escorts) Rebel: 8 Pursuers, 3 FireSprays, 4 Conquers, 12 Y-Wings System Makeup: Type III, Main, Dead, Gas, Gas, Gas w/massive rings #6 System Name: Silmilarian Planet Name: Wencarta "Blue Moon" Planet Type: Island Water World Atmosphere: Type 1 Hydrosphere: Standard w/ multiple tropical storms Gravity: x.82 Length Day: 16 (Standard Hours) Length Year: 198 (Standard Days) Population: 8,000 officially + 26,000 others at Blue Moon Colony Major/Important Cities: Marcosa I, (Blue Moon Colony) Spaceport(s) Where and Class: Limited, (Standard) Government(s): Corporate/Local Government (Rebel) Technology Level: Galactic Standard Imports: Weapons, Machinery, Consumer Goods, etc.... Exports: Flimplast, Data storage dots, Data pads, (Capital Scale Weaponr= y, Ship parts, Food Stuffs) Necessary information about the Planet: This small companies colony is r= eally an Alliance Colony that serves to hide members families, make some = money, make Alliance supplies, and provide a business cover for the owner= and deep cover agent for the Alliance, Car Twaniac. Car was as a young = man a very business oriented man and youngest of 8 sons. His father was= a major investor in Ghtroc Shipyards and owner of a small shipping compa= ny. He sold his share after he graduated from a Rim World college with a= degree in business. After joining the Alliance years later after a clea= red up understanding with Imperial authorities (he was innocent of that c= harge), he bought land on this colony world and set up shop followed by a= n Alliance base less then 4 months later. All the Colonists of Marcosa I= are unknown supporters of the Alliance. The Empire has no idea the exten= t of the rebel infiltration of the sector and the Alliance will do almost= anything to keep them safe. Militia: 6 Z-95's (Land: 12 Patrol Skimmers) Corporate: 1 Ghtroc Cargo Empress, 1 Ghtroc 580 Freighter, 2 Ghtroc 720'= s (Land: 26 E-WEB fixed placements, 6 Patrol Skimmers, 8 Speeder bikes) Rebel: 12 X-Wings, 2 Gallofree Medium Transports, 3 A-Wings, 6 YT-1300's= , 2 Discril Cruisers (Land: 4 AT-ST's, 24 Speeder bikes, 3 Free Runners= ) System Makeup: Main, Dead, Asteroid Belt, Gas, Asteroid (Bluish tint), C= omet (Very Large) #7 System Name: Black Cloud Nebula Planet Name: ------------- Planet Type: Space Station Atmosphere: Type 1 Hydrosphere: Artificial Gravity: x1 Length Day: N/A(Standard Hours) Length Year: N/A(Standard Days) Population: 10,000 + crews of orbiting ships Major/Important Cities: N/A Spaceport(s) Where and Class: 8 Large Hangers, 2 docking arms, 6 docking= platforms Government(s): Rebel counsel lead by Derek Rennexon Technology Level: Galactic Standard Imports: Ores, ship parts, tools, Food Stuffs Exports: Mon Cal ship parts, Functioning ships, Fighters Necessary information about the Planet: Made from 4 ancient container sh= ips, 4 decrepit frigates, and 2 old light cruisers this station was cons= tructed right before the Mon Cal's joined as a shipyards completely hidde= n away and only accessible from a sector that could come under our contr= ol if need be. After the Mon Calimari joined the Alliance it was used as= a refitting yard for a good number of the MC-80's and the smaller MC-35= D's. It has 2 Large Slots 1.6 km long each. Rebel: 4 Correllian Gunships, 72 X-Wings, 24 Y-Wings, 12 A-Wings, 12 Mod= ified YT-1300's Transports, 8 Correllian Action transports, 4 MC-35 D's (= skeleton crews), 7 MC-12 Frigates Decommissioned System Makeup: N\A Nebula makeup is vastly Black carbon by products. #8 System Name: Markend XXI Planet Name: Moon II of Gas Giant Beta (Cotet's Cottage) Planet Type: Watery Mountainous world Atmosphere: Type 1 Hydrosphere: Standard (for having as much water as it has) Gravity: x.86 Length Day: 15 (Standard Hours) Length Year: 180 (Standard Days) Population: 3,500 at mining colony's (+ 26,000 at "Cotet" + Arrival Zone= 219) Major/Important Cities: Assid's Home 18 mobile platforms (Cotet underwat= er, Arrival Zone 219) Spaceport(s) Where and Class: Limited, (Limited at Zone 219) Government(s): Corporate "Renni Ore Conglomerate", (Rebel) Technology Level: Galactic Standard Imports: Food Stuffs, Mining equipment, Construction equipment, (guns, r= efugee's, construction equipment, mining equipment, manufacturing equipme= nt) Exports: Rare elements, chemicals (Tools, Mon Cal/Quarren goods, researc= h equipment, Food Stuffs) Necessary information about the Planet: Another Corporate cover planet t= his one is owned by unknowing business men but being run at the middle an= d lower management levels by Rebel supporters. These deep cover operativ= es have not only hidden the underwater colony but also managed to "miss p= laced" supplies, and divert money to the Rebellion. The Company is small= and still not turning very big profits. The Mon Cal/Quarren colony is a= giant underwater structure about 180 kilometers from the landing zone to= provide the inhabitants a chance to escape if they are ever attacked. T= he two colonies were established on completely opposite sides of the plan= et for other security issues. The colony while primarily Mon Cal/ Quarre= n also is home to over 15 other aquatic species that serve the Alliance i= n one way or the other. Militia: 4 Z-95's Corporate: 1 CE-2 Transport, 2 SkipRays, 2 IR-3F's, 2 X-26's, 2 Nella Li= ght Freighters Rebel: 1 Corvette, 12 X-Wings, 6 R-41's, 6 Mon Cal Freighters, 1 Ancient= Quarren Cruiser System Makeup: Toxic, Gas*, Dead, Gas, Gas, Asteroid Belt #9 System Name: Ott, e 'squire Planet Name: Ott Uogo Planet Type: Cool Temperate Atmosphere: Type 1 Hydrosphere: 3 Season Climate w/ massive jet streams Gravity: x1.6 Length Day: 26.1(Standard Hours) Length Year: 396(Standard Days) Population: 9.5 Billion Bovec's, 7,000 Humans Major/Important Cities: Regugot, Minas, Argul Spaceport(s) Where and Class: Planetary at both Minas and Argul, Standar= d at Regugot Government(s): Imperial puppet movement (Socialist) Technology Level: -500 years from Standard Imports: Imperial Personal, Weapons, Specialized goods Exports: Low tech goods, Medium tech, Heavy machinery, Consumer Goods Necessary information about the Planet: The once capital of the Greater = Bovec Colonies and Home world of the Bovecs it is in a very sad straight = as the Empire is forcing them to give the Empire 1/4 of it's yearly produ= ction as tribute. The Empire has also but the planet in a complete commu= nications blackout. They have no idea of the happenings of the other Bov= ec Colonies. The leaders only know what the Imperial propagandists want = them to know. Militia: Bovecs: 1 Light Cruiser, 2 Corrvettes Imperial: 2 Strike Cruisers, Carrack Cruisers, 180 TIE Fighters System Makeup: Dead, Volcanic, Toxic, Main, Toxic, Dead w/ mining, Aster= oids, Gas #10 System Name: Ryban Planet Name: Diablen Planet Type: Temperate plains large mountians Atmosphere: Type 1 Hydrosphere: Standard w/ severe upper atmospheric storms Gravity: x1.8 Length Day: 16.8 (Standard Hours) Length Year: 380 (Standard Days) Population: 568.5 Million Bovecs (130 Imperial Prisoners) Major/Important Cities: Dige, Usan (45 Million), Mada, Tifarina Spaceport(s) Where and Class: 3 Planetary at Dige, Usan, Mada, 1 Militar= y at Tifarina Government(s): Military Socialism (Triumpreate) Technology Level: -500 years from Standard Imports: Advanced weapons Exports: Gems, Rare Elements Necessary information about the Planet: The only hold out in the former = Bovec Colonies this was their perfect colony world. Large Mineral / Meta= l Deposits and massive farming potential. It has a massive space fleet i= n orbit over 8 million active troops and stockpiled goods. With the econ= omy in a wartime production of military supplies and factories at capacit= y this is by far the most productive planet in the sector (per capita). = (2nd Bovec Colony) The Empire, expecting it to give up, sent a Frigate = to accept but the planet had set a trap. Expecting a larger fleet they w= ere more then prepared. They crippled the ship and the ship lost atmosph= ere. The location of the punctured hull was such that survivors were not= expected. 156 Imperials did manage to survived. After a limited fire f= ight the remainder were captured. The survival is unknown expect those t= hat took part and high ranking military commanders. All of whom are on t= he planet. Militia: Bovec: 1 Heavy Cruiser, 4 Light Cruisers, 26 Assault Ships, 368 Fighters= , 1 Severely Damaged Nebulan-B Frigate System Makeup: Volcanic, Asteroid, Main, Toxic, Asteroid, Gas, Gas, Gas #11 System Name: Hobectk Planet Name: Hoctket (Massive rings made of heavy metal dust and astero= ids) Planet Type: Primarily Mountainous Desert w/ Hot Jungle Areas Atmosphere: Type 1 Hydrosphere: Dry air currents mixing with wet ones Gravity: x.81 Length Day: 38(Standard Hours) Length Year: 180(Standard Days) Population: 44 Million Bovecs 4,000 Imperials Major/Important Cities: Gtegni, Bectarin, Cninis Spaceport(s) Where and Class: Standard at Cninis, Stellor at Gtegni (Ab= andoned Limited(s)??????) Government(s): Direct Imperial control of government and Hobectk Vehicle= s under Imperial Advisor Technology Level: -500 years from Standard Imports: High tech, Manufactured goods Exports: Heavy Construction Equipment (Hobectk Line Vehicles), Rare stra= tegic minerals Necessary information about the Planet: The surface of this planet is ho= t but habitable in all areas. There is a large area that is shaded durin= g the long days by the massive rings of the planet. The local economy is= supported by a very popular line of construction vehicles well know in t= his Quadrant of the rim. Being the first colony built by the Bovecs it = is very old and well established. Prior to the Empire many Pirates built= large fortresses in the Mountains outside the rings shadows as bases due= to the easy but stable digging conditions and the uncaring attitude of t= he Bovec Colonists. All are believed to have left in a hurry when the Em= pire arrived. The Empire has very little interest in the planets economy= other then the construction equipment company. They do though control a= ll the active spaceports on the planet and have a fully functional garris= on stationed here. It also acts as Imperial Patrol base Renni - 3 Militia: Imperial: Standard Imperial Garrison compliment and 4 Guardians System Makeup: Main, Dead, Arid (type II), Gas Field, Gas Giant, Gas, Ic= e Ball #12 System Name: Zebban VIB Planet Name: Alan Tral (2nd Moon of Tral) Planet Type: Sodium less Mountainous Moon Atmosphere: Type I Hydrosphere: Standard w/ Massive Lightning storm potential Gravity: x.5 Length Day: 16(Standard Hours) Length Year: 410(Standard Days) Population: 9,700 Arconan's, 36 Bothans, 120 Imperials Major/Important Cities: Sodia Tarcan's, New Kothlis, Patrol Base Renni-6 Spaceport(s) Where and Class: Limited at all three Government(s): Sodia Tarcan's Treatment center is run by the Arconan Tre= atment Center counsel, New Kothlis has a direct democracy, and Renni-6 is= an Imperial Facility Technology Level: Galactic Standard Imports: Patients, Medicine, basic goods to Tarcan's; Goods and High Tec= h to New Kothlis; Supplies + Food stuffs to Renni-6 Exports: High Quality Arconan goods from Tarcan's, Information from New= Kothlis Necessary information about the Planet: This Moon of the Gas giant Tral = completely lacks the element sodium making it completely salt free. This= amazing freak of nature makes it the perfect rehab center for Arconans a= ddicted to salt. They were started and named after Sodia Tarcan a former= Crimelord of this sector who was stranded here by rivals 50 years ago. = He later donated his fortune to breaking the addiction of so many of his = race. The second city on the planet is a family of exiled Bothens who left thei= r planet for unknown reasons other then that they left very fast and are = not liked by leaders of Kothlis. Some say they traded information to th= e Empire others say that they sold information to underworld parties that= then sold it to the Empire neither is proven but both are viable. The third is a former Bovec outpost of 36,000 that the Empire completely = depopulated and made into a Patrol post. The Outpost is mostly in good s= hape and uninhabited. It was on the front lines during the Black Cloud W= ars almost 125 years ago. Militia: Arconan's: Assorted personal transports (Ground Based: 6 laser turrets) Bothan's: 2 Modified Z-95's, 1 Modified Aavon Extravagance 11-S Imperial's: 24 Ties, 6 Lamba-Class Shuttles, 2 PB-950's, 1 Imp Armored T= ransport System Makeup: Asteroid belt, the Gas Giant Tral (Moons: Dead, Main, Pla= ins, Dead), Dead #13 System Name: Zebban VIB Planet Name: (Mayagil) Supertrian (3rd Moon of Tral) Planet Type: Dead Rock Atmosphere: Type V (None) Hydrosphere: None Gravity: x.56 Length Day: 56(Standard Hours) Length Year: 410(Standard Days) Population: 11,000 Bith, 26 Others Major/Important Cities: Mayagil Observatory Spaceport(s) Where and Class: Limited Government(s): Bith Research Council Technology Level: Galactic Standard + Imports: General Supplies, Goods, Food stuffs (could be self sufficient) Exports: High Tech, Information Necessary information about the Planet: Used as a major think tank by th= e Biths this dead world has some surprisingly advanced equipment. From i= t's Massive crowning Observatory to it's fully stocked hydroponics lab i= t is a state of the art facility. All power and Life support facilities = are stationed under ground to make it fully self sufficient in the event = of an attack. Militia: Bith: Ground based photon Launcher, 6 Crescent- Class Couriers w/2 laser System Makeup: Asteroid belt, the Gas Giant Tral (Moons: Main, Mountainou= s habitable, Plains {home to semi-sentient race}, Dead), Dead #14 System Name: Ralis Planet Name: Terinisic Planet Type: Terran w/ Large Plains, and 4 Continents Atmosphere: Type 1 Hydrosphere: 3 Seasons very consistent & predictable Gravity: x.91 Length Day: 212.1(Standard Hours) Length Year: 358.5(Standard Days) Population: 56 million Ral Terinic, 296 million Ral Terinin, 364 Aliens = at "Terinic 1" Major/Important Cities: Balzon (big capital), Algov (big capital), Seras= (ancient), Discin (ancient), "Terinic 1" (pick up camp for Ral Terinic) Spaceport(s) Where and Class: Limited at Algov and Balzon, Landing Field= s at "Terinic 1" Government(s): Ral Terinic=3D Tribal Counsel, Ral Terinin=3D Republican= City States Technology Level: Early Space Age for Ral Terinin, Early Iron Age for Ra= l Terinic Imports: None Exports: Slaves (Ral Terinic) Local Animals Necessary information about the Planet: The home world of the Ral Terin = races, the Ral Terinin and Ral Terinic. One hunters and the other indus= trialists it is a losing battle for superiority for the hunting Ral Terin= ic. Every year the Ral Terinin take even more prime hunting land for far= ming and the prey gets thinner. It was this situation that attracted the= interest of a Hutt entrepenuer named Kalzzo. He is moving them to a pla= net near by as a resettlement process and selling them off as the replace= ments to the Gammorreans. This is enslaving them at their own free will = to save the rest of their race. Militia: Ral Terinin: Captured Kappa Transport at Algov & early space rockets, Cap= tured Siener Scout ship at Algov & assorted early space rockets Kallzzo's Slavers: 6 Grek Transports, 2 Kappa Transports, 2 Passenger bar= ges, 6 Uglies, (Land: 6 Transport craft, 6 armed Landspeeders) System Makeup: Dead, Main, Gas (2nd moon habitable), Gas, Dead #15 System Name: Ralis Planet Name: Millintis Gal (moon of the gas giant Millintis) Planet Type: Cool 1 continent shallow water world Atmosphere: Type 1 Hydrosphere: Prone to massive pressure changes Gravity: x.46 Length Day: 20(Standard Hours) Length Year: 424(Standard Days) Population: 50,000 Ral Terinic; 10,000 Bovecs; 6,000 assorted others Major/Important Cities: Two Edis, Gravis Base, Kallzo's palace Spaceport(s) Where and Class: Standard at Two Edis and Gravis Base, Limi= ted at Kallzo's Government(s): Terinic Councils run Two Edis but Kalzzo's people run the= spaceport, Gravis base is in a state of anarchy and is being fought over= by rival gangs, Kallzo runs his palace as a dictator and with style. Technology Level: Varies by area Imports: Slaves, Contraband, Weapons Exports: Slaves, Contraband Necessary information about the Planet: Militia: Bovecs: 6 Shuttles, 8 Fighters Kallzo: Mindabaal Custom Pleasure Yacht, 6 Skipray's Slavers: 1 Slaving Barge, 4 Kappa Transports, 6 Z-95's Pirates: 1 PB-950's, 1 Gaurdian patrol craft, 2 Imperial Armored Transpo= rts Smugglers: 2 Barloz's, 1 TL-1800, 3 Z-10's, 2 ZH-25's, 1 Nella System Makeup: Dead, Homeworld, Gas (2nd moon Main), Gas, Dead #16 System Name: Yentaya Planet Name: Xanthrot (Pitoth's only Moon) Planet Type: Large Fertile rolling hills over 2 continents, 2 large ocea= ns Atmosphere: Type 1 Hydrosphere: Standard 4 seasons Gravity: x.97 Length Day: 23 (Standard Hours) Length Year: 387(Standard Days) Population: 38 million Bovec's, 5,500 Imperials, assorted others Major/Important Cities: Verticla, Has Mancal, Transplos, Hantolos Spaceport(s) Where and Class: Planetary at Vertila, Standard at Has Manc= al and Transpolos, Space needle at Hantolas Government(s): Imperial Governor Technology Level: -500 Galactic standard (except ship docks) Imports: Machinery, Consumer goods, Construction materials Exports: Food stuffs, ships, water, consumer goods Necessary information about the Planet: The 3rd and last of the Bovec co= lonies it is a very widespread colony. It feed many of the outlying outp= osts at one time but this has long sense been fed into the Imperial War m= achine. The planet orbits the mining outposts of the great rich Pitoth. = The Bovecs have made this colony into the home of the Bovec shipyards th= e largest ship yards in the sector. The Yards have 8 massive 1 km long D= ry-dock slots and massive hanger entrances all over. A space port (now m= ostly abandoned) is located on the topside. The shipyards and manufactur= ing plants for smaller ships are now producing Imperial shuttles, transpo= rts, corvettes, Strike-Class and Carrack-Class cruisers and refitting lar= ger capital ships. Militia: Imperial: Standard Imperial Garrison Command (Has Mancal), 40 Pinnicles,= 1 Strike Cruiser, 1Lancer Frigate, 4 Escort Frigates, 48 Republic C-100 = fighters (ship crew not counted in planet population) Bovec: (hidden base built into space needle) 5 Bovec Shuttles, 1 Heleton= ite Assult Shuttle, 12 Bovec Fighters System Makeup: Dead, Pitoth (Moons: Main), Gas, Ice, Gas #17 System Name: Kabja Planet Name: Swenskala Planet Type: 9 Continent Terran Atmosphere: Type 1 Hydrosphere: Standard many tropical storms Gravity: x1.85 Length Day: 34(Standard Hours) Length Year: 320(Standard Days) Population: 18,000 Bovecs, 15,000 Heletonites, 6,000 Human/Near-Human, 1= 60 Others Major/Important Cities: Aton fal, Hegot Jat, (Bovec's), Frantenca (Helet= onite), Rivoc (pirates), Yicol (Slavers) Spaceport(s) Where and Class: None Government(s): Anarchy, assorted warlords and clans Technology Level: Early Industrial levels Imports: None Exports: None Necessary information about the Planet: This planet is in many ways the = home of the Black Cloud War. Originally it was home to a small Bovec Col= ony that was destroyed in the first three weeks of the war. Then home to= a very large and violent space and land battle that lasted for 2 weeks. = The war then moved on to other fronts and the planet became home to the = Pirate band run by Penith Rann. The same pirate that started the war. T= his was also the same system that he would meet people who would buy the = goods in. When years latter the Bovecs and Heletonites found out about h= im attacking the Scout Fleets they secretly planned to attack when they w= ere transferring a large number of captured slaves. This event made Rann= put all his ships in the air to protect his investments and allowed them= to save their captured comrades and bombard the ground base causing mini= mal loses. The attack was a complete success all the pirate ships were c= rashed onto the planet, all slaves recovered and slavers were left helple= ss on the planet, and to add to the remaining pirates suffering both race= s left all of their violent criminals. Currently clan wars are prevalent= between races and internal groups. The Bovecs have taken complete contr= ol of the abandoned and decimated colony regions. The Renns (former pira= tes) are on the run with large ocean going ships made from the hulls of t= heir former space going vessels. The Heletonites have set themselves up = in the impact cater of a crashed Heletonite Heavy Cruiser left from the f= irst Battle of Swenskala, Slavers are the smallest group (less then 700) = and survive as a roving band in the planets Highland regions to avoid con= fronting the Renns due to an early rivalry that decimated both sides numb= ers. Their is a large surveillance and defense system in orbit to shoot = any ships entering or leaving the planet without the correct entry codes.= (Home to group of 6 aging Jedi peace keepers.) Militia: None Defense network is extensive containing over 4,000 surveillance satellite= s, 2,000 defense satellites, 12 orbital assault stations System Makeup: Unbearably hot desert, Main (1 habitable moon), Gas, Ast= eroid belt, Gas, 6 Asteroid Fields #18 System Name: Kabja Planet Name: Geaso (Moon of Swenskala) Planet Type: Mountianious Terran Atmosphere: Type 1 Hydrosphere: Standard Gravity: x.72 Length Day: 15(Standard Hours) Length Year: 320 (Standard Days) Population: 16,000 Ugnaughts, 3,000 Ukians, 4,000 Rellarins, 12,000 Bove= cs, 12,000 Heletonites, 250 Humans Major/Important Cities: Ugnaught enclave, Pastro Mancas (Peace Heaven), = Horage, Patrol Base Renni-3 Spaceport(s) Where and Class: Standard at Pastro Mancas and limited at R= enni-3 Government(s): Democratic at Ugnaught Enclave, assorted village hierarch= ies in Ugian towns, Clan Council at Horage, Joint treaty of Swenskala, Im= perial at Renni-3 Technology Level: -500 at all but Renni-3 Imports: Consumer goods Exports: Metals, Med-Tech Necessary information about the Planet: Inhabited to enforce the interdi= ction of Swenskala's prison population this world is also home to the fre= ed slaves from the slave ships. The Ugnaughts took a liking to the high = mountians and the caves in the area originally less then 500 they have gr= eatly increased in numbers. The Ukians have been fundimental in supporti= ng the other races food supplies as they have formed a very large agricul= tural base on the Heston River Valley. Rellarians have not done quite as= well. They are doing menial labor in assorted places throughout the wor= ld and as traders between the Ugians and Ugnaughts. The Bovecs are curre= ntly under the careful eyes of the Imperial base located on a remote isla= nd on the moon. The Bovecs and Heletonites are much more interested in m= aintaining the interdiction of the planet then hurting the Imperial force= s. They have managed to keep out of the conflicts due to its status as a= peace zone. Militia: Swenskala interdiction force: 144 Defense fighters, 24 Patrol craft, 6 A= ssorted Light Crusiors Imperial: 2 Gaurdian Patrol craft, 12 TIE fighters, 6 Skipray Blastboat,= 2 Carrack-Light Cruisors (+ it's TIE Vangaurds) System Makeup: Unbearably hot desert, Swenskala (Main), Gas, Asteroid be= lt, Gas, 6 Asteroid Fields #19 System Name: Yentaya Planet Name: Pitoth Planet Type: Dead Mineral Rich Atmosphere: None Hydrosphere: None (water traces in rock) Gravity: x3.1 Length Day: 103(Standard Hours) Length Year: 387(Standard Days) Population: 500,000 Bovecs, 50,000 Imperial Slaves, 10,000 Imperials Major/Important Cities: Pitoth Central Port, Helsinvo, Telvinsin Spaceport(s) Where and Class: Stellar at Pitoth Central Port, Standards = at Helsinvo and Telvinsin Government(s): Direct control by Imperial supervisors (Supervisor Slario= us) Technology Level: -500 by all other then Imperial overseers Imports: Foodstuffs, Mining equipment, Consumer Goods Exports: Metals and Minerals Necessary information about the Planet: The largest of the Bovec outpost= s it is the Bovecs major source of Metals and Minerals. It is now under = the forced labor provisions put into effect by Supervisor Slarious a ruth= less and cunning man who is well known for his brutal but efficient slavi= ng techniques. Due to the early uprising he was installed as the head of= the planet. He has since doubled production and added a significant num= ber to the workforce including well broken in slaves that are demoralizin= g any resistance. Militia: 28 Spike Patrol Craft, 44 Y-78's, 56 Khi-class escort shuttles System Makeup: Dead, Main (Xanthrot), Gas, Ice, Gas #20 System Name: Helet Planet Name: Helet Planet Type: Terran Homeworld w/3 continents Atmosphere: Type II Hydrosphere: Lighter then normal w/Toxic Storms Gravity: x1.2 Length Day: 23 (Standard Hours) Length Year: 189(Standard Days) Population: 6.7 Billion Heletonites Major/Important Cities: Trahner, Rein, Wenhner, Helfnas Spaceport(s) Where and Class: Stellor at Helfnas and Trahner, 6 Standard= s Government(s): Heletonite Confederation Technology Level: -450 GS Imports: Heavy Metals, Rare strategic elements, Heavy Machinery Exports: Consumer Goods, Manufacturing Equipment, Ships Necessary information about the Planet: The Heletonite Homeworld. Helet= is home to the Helenite Goverment, the Heletonite Shipyards, and the bul= k of it's Naval Forces. The world itself is rather harsh in many ways bu= t survivable by the well adapted Heletonites. The planet has also home t= o some amazing resistant wildlife and is often studied by Biologists. Militia: Heletonite Navy: "The Savior", 3 Heavy Cruisers, 4 Medium Cruisers, 8 Li= ght Cruisers, 26 Patrol Craft, 60 Assult Shuttles Heletonite Home guard: 96 Assult Shuttles, 16 Boarding craft System Makeup: Dead, Volcanic, Main, Dead, Gas, Ice, Toxic, Asteroids #21 System Name: Renni 26 CD Planet Name: Mnat Planet Type: Small dusty rock. Atmosphere: Type 2 Hydrosphere: Air moisture only Gravity: x.56 Length Day: 17.5(Standard Hours) Length Year: 195(Standard Days) Population: 12 Jedi, 146 human friends. Major/Important Cities: Holeton Spaceport(s) Where and Class: Limited Government(s): Jedi Masters counsel Technology Level: GS -10 Imports: None Exports: None Necessary information about the Planet: Home to the 3 most famous of the= Vittil Jedi Masters, their students, and close friends; the location is = known to no one outside the Colony. These great masters have been here s= ince before the coming of the Jedi hunters. They have hidden themselves = well on the outer skirts of an uninhabited edge of the sector. The parti= ally underground colony was originally home to only Fanez a Vittil Sluiss= shipbuilder of galaxy renowned. He has a massive underground ship yards= and facilities to continue production for years. (2 apprentices) The ne= xt is Rein Taro, The greatest of the Vittil Armorer's, he is a ______. H= e designed many of the best Jedi weapons ever made. He is the expert on = all types of weapons and is very good at using them to. (2 Apprentices) = The last Vittil master located here is a Verpine named Upn. He is a Mast= er technician and computer technician. The last three are Craftsman are = a Hortek (see Crakens Treat Dossier) Historian, an Ithorian Biologist, a= nd a human Chemist. Militia: 6 Fanez Jedi Fighters, 1 Fanez Vittil Corvette, assorted small = partially assembled ships. System Makeup: Main, Asteriods, Ball of Rock #22 System Name: Helet Planet Name: Mandon Planet Type: Terriformed Toxic Atmosphere: Type 1 or 2 Hydrosphere: Toxic storms and massive lighting storms (Cool) Gravity: x.96 Length Day: 24 (Standard Hours) Length Year: 389 (Standard Days) Population: 213 million Heletonites Major/Important Cities: Tren, Rnetsna, Yetsin, Retasl Spaceport(s) Where and Class: 1 Stellor at Tren, 3 Standards Government(s): Heletonite Confederation Technology Level: -450 GS, +10 GS Metal and Polymer production Imports: Foodstuffs, light weight metals Exports: Synthetic materials, plastics, specialty metals Necessary information about the Planet: The systems major exports come m= ainly from this worlds mass production of plastics and very advanced meta= ls. The world is of major interest to the Empire and is also of interest= to the Rebellion who are always looking for an advantage in the galactic= civil war. The world has also gone from dead to one of the most interes= ting assortments of animals and plants in the sector. Militia: 4 Battle Platforms, 5 Gunships, 74 Assault shuttles System Makeup: Dead, Volcanic, Homeworld, Dead, Gas, Ice, Main, Asteroids #23 System Name: Helet Planet Name: Uriva Planet Type: Fertile Plains Colony Atmosphere: Type 1 Hydrosphere: Standard w/ torrential rain. seasons Gravity: x.89 Length Day: 16 (Standard Hours) Length Year: 234 (Standard Days) Population: 123 million Heletonites Major/Important Cities: Hrene, Helotttse Spaceport(s) Where and Class: 2 Stellors Government(s): Heletonite Confederation Technology Level: -450 GS Imports: Farming equipment, Consumer goods Exports: Food stuffs Necessary information about the Planet: Located in the Helet system it i= s the only reason that the Heletonites are able to sustain as many people= as it does. The system is totally dependent on this colony for it's foo= d. Otherwise it is an unremarkable planet. Militia: 4 Light Cruisers, 16 Patrol Craft, 74 Assault Shuttles System Makeup: Dead, Volcanic, Homeworld, Dead, Gas (Main), Ice, Toxic, A= steroids #24 System Name: Penic Planet Name: Erith Planet Type: Reclaimed War time colony Terran Atmosphere: Type 1 Hydrosphere: Standard Gravity: x1.03 Length Day: 18 (Standard Hours) Length Year: 342 (Standard Days) Population: 25 million Heletonites Major/Important Cities: Pientita, Hulut, LeKevit Spaceport(s) Where and Class: Stellor at Hulutm, Standard at LeKevit Government(s): Heletonite Confederation Technology Level: -450 GS Imports: Construction Equipment, Manufacturing equipment, Colonists Exports: Consumer Products, Salvage Necessary information about the Planet: This was the biggest ground foug= ht battle field of the war. It was also the biggest recovery job of the w= ar. It has cost the Heletonites lots of money to recover from the weapon= s used by both sides to block sensors and weapons in the war zones. The = originally Heletonite colony was well over 100 million when the original = invasion began and was home to the Heletonites shipbuilding facility. Th= e quick and decisive attack by 75% of the Bovecs fleet was able to demoli= sh the shipyards and destroy all the ground/space defenses. But this vic= tory was short lived when they colonists and ground based military used a= n unknown type of anti sensor and weapon putting orbital bombardment out = of their minds. During the war fleets came and dropped off troops for 3 = years off and on trying to gain the upper hand. In the end the Bovecs pu= lled out in a massive military action but not until the planets populatio= n was brought down to 15 million and ruined the planet. The Heletonites = were forced to evacuate all of the civilian population. They have finall= y begun to repopulate the planet. Militia: 60 Assault Shuttles, 12 Patrol ships, 1 Medium Cruiser System Makeup: Asteroids, Volcanic, Main, Gas, Type III Arid, Gas #25 System Name: Caca Aloc Planet Name: Ipitzal Planet Type: Swampy Aquatic giant Atmosphere: Type 1 Hydrosphere: Very active Gravity: x1.85 Length Day: 24.3 (Standard Hours) Length Year: 231 (Standard Days) Population: 13.8 Million Heletonites Major/Important Cities: Caca Lona, Wodwi, Retere Spaceport(s) Where and Class: Three Standards Government(s): Heletonite Confederation Technology Level: -450 GS Imports: Mining equipment, Smelting parts, Construction equipment, Consu= mer Goods Exports: Assorted Metals, Heavy Machinery, Medical Equipment Necessary information about the Planet: A small colony formed to exploit= heavy metals it is now home to a major medical and biological institute = and 3 Heletonite Pharmaceutical Companies. Militia: 50 Assault Shuttles, 3 Gunboats System Makeup: Dead, Main, Dead, Gas, Gas w/rings, Gas w/rings #26 System Name: Revenca Planet Name: Tsers Planet Type: Desert world (5 oceans) large oil deposits and Geothermal A= ctivity Atmosphere: Type I Hydrosphere: Arid Gravity: x.75 Length Day: 16 (Standard Hours) Length Year: 203.5 (Standard Days) Population: 23.4 Million Heletonites Major/Important Cities: Old Hierarchy, Treataro Spaceport(s) Where and Class: Planetary at Old Hierarchy, Stellar at Trea= taro Government(s): Heletonite Confederation Technology Level: -450 GS Imports: Hull Material, computer equipment, foodstuffs, Consumer goods Exports: Ship parts, ships, Consumer Goods, Power Cells Necessary information about the Planet: This world was the sight of a Mi= nor battle were one of the Heletonites main battle ships was mortally wou= nded and forced to crash. The Heletonite Fleet accompanying the "Hierarc= hy" helped the crew, unable to abandon due to the loss of atmosphere land= in shallow water on the edge of a continent. During the beginning stage= s they discover large oil and rare metal deposits. This caused the gover= nment to build a large space facility after the loss of the one at Erith.= The colony since then has grown considerably. It is now the home of th= e Heletonites main ship yards. Many pipelines are found all over the pla= net that hold both water and oil. Militia: 1 Heavy Cruiser, 5 Light Cruisers, 120 Assault Shuttles, 6 Patr= ol Craft System Makeup: Volcanic w/rings, Asteroid, Main, Toxic, Asteroid, Gas, Ga= s, #27 System Name: Malsopra Planet Name: Malsopra Planet Type: Terran 75% Above Sea Level Atmosphere: Type I Hydrosphere: Standard for environment Gravity: x.95 Length Day: 21.3(Standard Hours) Length Year: 197(Standard Days) Population: 742,000,000 Malsoprians Major/Important Cities: Jaskae, Neveren, Uptoer Spaceport(s) Where and Class: None Government(s): Advanced Democratic, 6 religious belief groups run politi= cal parties Technology Level: mid-industrial Imports: None Exports: None Necessary information about the Planet: The ancient home world of the Ma= lsoprians the planet is amazingly under populated and seems to have de-ad= vanced. It is a sector wide mystery that no human could answer. The rea= son behind it though is rooted in the belief that they should try to conf= orm to the outside world and the galaxy. As their world is beaten by sol= ar winds they developed highly advanced Solar Sails capable of near light= speeds. When they discovered that this made them unacceptable and diffe= rent to the galaxy at large the entire race decided to "try again" they d= estroyed their cities and melted down their buildings. They then started= from scratch. Militia: None System Makeup: Dead, Volcanic, Main, Type II, Type III, Gas, Gas, Dead, = Asteroid #28 System Name: Malsopra Planet Name: Freansor Planet Type: Wind beaten Arid planet Atmosphere: Type II Hydrosphere: Dry and Cold (Solar winds hit surface) Gravity: x1.24 Length Day: 32 (Standard Hours) Length Year: 200.3 (Standard Days) Population: 126,000 Malsoprians Major/Important Cities: Hesa Gorna Spaceport(s) Where and Class: Standard at Hesa Gorna Government(s): Advanced Democracy Technology Level: Space w/ + 1000 in Solar Technology. Imports: None Exports: None Necessary information about the Planet: When they decided to "try again"= they left one of their in system colonies alone to continue developing s= olar sail technology and serve as a base for the rest of the space faring= race. It is located on the systems 4th planet under massive thick skinn= ed tents and in mountain side shelters to protect it from solar storms. = It is also home to the Small war fleet the race had put together before "= trying again." The base is not known to anyone but members of the Malsop= rian race. Militia: 4 Man of War Cruisers, 50 Solar Fighters, various scout craft System Makeup: Dead, Volcanic, Malsopra, Main, Type III, Gas, Gas, Dead, = Asteroid #29 System Name: Uri Tiris Planet Name: Renis Man Planet Type: Terran Atmosphere: Type I Hydrosphere: Standard Gravity: x.87 Length Day: 23.8 (Standard Hours) Length Year: 413 (Standard Days) Population: 1 million assorted, (60 StormTroopers, 120 Imperial Troopers= , and 500 Support staff) Major/Important Cities: 25 Small Island Colonies, Imperial Patrol Post R= enni-4 Spaceport(s) Where and Class: over 25 limited Government(s): Imperial Supervisor, assorted smaller Technology Level: GS Imports: Colonists, building equipment Exports: Assorted small goods Necessary information about the Planet: This relatively newly colonized = world is an experiment of one of the sectors former Moffs. It is a colle= ction of over 25 small colonies on one world so it was easier to watch ov= er. Among the colonies are a group of Bothans, a number of Refugee Bov= ecs, Entrepreneuring Fa'te'Lahn, a retirement community for clone war vet= s, and a group of freed Ugnaught slaves. The planet is made of over 13 C= ontinents, and 125 good sized islands, allowing the colonies to remain sp= read out. Militia: Total of 6 fighters, 23 Transports, 1 Medium Freighter Imperial: 12 Tie Fighters, 6 Blast Boats, 3 Lamba Shuttles (Land: 6 Wa= ter Cargo Skimmers, 1 Sail Barge, 6 AT-ST's, 1 Juggernaught, assorted Sup= port speeders) System Makeup: Dead, Dead, Toxic, Main, Ice (Class IV) --part0_885758527_boundary--